Adobe Max 2008 - Live blog
Adobe Max is the yearly gathering for Adobe designers and developers to gather and see the future technologies and solutions that the Adobe platform is offering. this year proves to be the largest and most ground breaking to date. 9:35 - Codename Thermo is announced as Flash Catalyst. Flash Catalyst and Flex 4 preview builds will be available for all Max attendees. 9:50 - Major initiatives: Client + Cloud Computing, Social Networking, Devices + Desktops
Client + Cloud Computing
9:51- Flash Realtime dynamic audio and multitrack processing
9:55 - 64 bit Flash is coming out today
9:56 Bud Albers from Disney Interactive group is up
10:04 - Flash Player 10 is downloaded and installed over 10 million times per day
10:06 AIR 1.5 is announced. Coming out today. Supports encrypted databases
10:07 New York Times will be using Adobe AIR 1.5 as a new aggregator. Works on any screen size. It really leverages the new Flash text engine.
10:25 - Tour de Flex. Cloud APIs included - Amazon, Twitter, Salesforce, etc. Code views and component examples included.
Social Computing
10:38 - Adobe Cocomo - Social applications in Flex - Realtime data collaboration. Webcam, VOIP, data/screen sharing - co-navigation. Free public beta available on adobe.labs.com
10:48 - Adobe Wave - social networking aagregator
Devices + Desktops
10:49 - 1 billion Flash enabled phones by 2009.
10:50 Focus on a consistent experience across all devices and desktops.
10:51 Flash Player 10 for smartphones is in development. Not Flash Lite, but full Flash Player. This is a huge shift. Developing content for mobile phones is currently an uphill battle. Since there are no standards, each cell phone manufacturer has their own way to deploy apps and view web content. With Flash Player 10 across all smartphones, developers can create content once for the web and it will 'port' seamlessly to the web. This is a real a game changer.
10:55 Flash player for iPhone is definitely in development. Flash player 10 for Android OS (Google mobile phone) is also in development.
Looking to the future
11:05 - Multi device, multi screen awareness. Devices are aware of other devices and allow for wireless collaboration. Just point your handheld at an enabled screen and simply "flick" your photos, mp3s, and games from one device to another.
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